Yes there will be 2 doors, and the glow is just me testing a texture effect.

As you can see, I’m starting to rough out the starting area.  I’ve already imported a good number of the assets I’ll need, so things should be progressing steadily.  I’m aiming for having the level built (environment, lighting, etc) by the time I head out for GDC.  Then once I get back I’ll work on implementing the gameplay.  I’ve never done a non-FPS mod in Unreal before, but I’m confident I can figure it out.  I always do.